I'm in the market for a
new phone and I want to get something with a nice display, but do I really need
something with 1080p? That seems like a lot for just a 5” screen, but everyone
seems to be advertising it.
If 1080p in a phone
sounds like a lot, that's because it is. When the first iPhone with a
"retina display" came out, it packed a 3.5" screen with a
resolution of 960x640, giving it 326 pixels per inch (or ppi). Notably, when
Apple increased the physical size of the iPhone to 4", it also increased
the resolution to 1136x640 which is still 326ppi. In most cases, 300ppi or so
exceeds what the human eye is able to distinguish at a normal viewing distance .
A 1080p phone, on the
other hand, has an insane amount of pixels in comparison. In a 5" phone, a
display of 1920x1080 has a whopping density of 440ppi. If you go down to, say a
4.7" phone like the HTC One, you reach 468ppi. That's a resolution that's
about 50% higher than what most human eyes can readily distinguish under normal
usage. You can probably see pixels if you squint really close, but is there any
real benefit to going up this high?
High
Resolution Displays Use More Battery Power
It's impossible
to add more pixels to a device without needing power to run them. Some types of
panels like AMOLED only light up pixels as they're needed, which means you can conserve some power by using darker themes,
but LCD displays will light them all up no matter what, which requires more
juice. Not only to physically turn them on, but it also requires battery power
to run the processor harder to account for the added complexity (which we'll
come back to in a bit).
Just how much extra power
does it take? Well, when Apple released the 3rd generation iPad with
"retina" (here defined as 264ppi), it came with a whopping 11,666 mAh
battery, which was70% larger than the battery in the previous generation.
However, it still only promised the same 10 hours of use. Why? Well, it would
be oversimplifying to say it's solely because of the new display, but it's also
correct to say that doubling the ppi over the previous tablet (132ppi for the
iPad 2) would require a significant increase in power consumption.
You can somewhat see this reflected in Android phones as well.
While Android phones vary wildly in battery size, the ones that last the
longest are also typically the ones with the biggest batteries. LaptopMag rated
the LG G2 as the Android phone with the best battery life around. It also
carries a 3,000 mAh battery. Comparatively, the Moto X has a 720p display with
2,200 mAh battery. Both phones will run a full day (and the G2 can actually run
longer than that), but larger batteries don't make phones more efficient.
They're more akin to Hummers with large tanks than a fuel-efficient hybrid.
High Resolution Displays
Use More Processing Power
While
powering all those pixels will have a direct effect on battery life, they'll
have to go through some processing power on the way. How much is difficult to
gauge since there are so many factors that affect performance and efficiency in
software. However, as one independent
game developer explained to us,
increasing the number of pixels in a display will always tax the GPU more:
These higher res screens tax fragment shaders
(which do the processing for each pixel) on the GPU more. That means you get
worse battery life for the same GPU/battery because for all applications more
pixels need to be processed. It also means that in anything that actually gets
near the limits of the hardware you have (primarily games), you're going to hit
those limits much more quickly. Especially because, in games, the fragment
shaders are, the vast majority of the time, going to be the primary bottleneck.
In most cases, we accept
this trade-off because things look nicer. However, since the human eye can't
tell much of a difference between a 300+ppi display and a 400+ppi display, the
extra processing power needed to run those pixels is mostly wasted. Ironically,
having a higher resolution display can result in worse-looking graphics purely
because the GPU is wasting time on rendering more raw pixels (that you probably
can't see), instead of allowing developers to use those resources on adding
more elements or details (like the advanced particle systems, lighting effects,
and texture mapping you see in advanced AAA games).
High Resolution Displays
Are Good for CJK Characters (Maybe)
There are,
however, a few benefits to having a high resolution display—like CJK
characters. If you haven't heard of CJK
characters, then this benefit doesn’t apply to you. CJK stands for Chinese,
Japanese, or Korean characters. Unlike the Latin-based alphabet that consists
of a small collection of a couple dozen or so distinct symbols that create
words based on combinations, CJK symbols can be distinct words on their own and
potentially bear striking similarities to different words.
The question of whether or
not super high-resolution displays actually aid in reading CJK characters is,
as with anything, highly subjective. However, text is one of the first things
to become illegible at low-resolutions and CJK characters are considerably more
complex than Latin ones.
Keep in
mind that, while it's true in an overwhelming majority of cases that a ppi
exceeding 300 is overkill, it depends heavily on how good your eyesight is and how far away you view your device. You
probably don't normally look at your phone three inches away from your face,
but if you do, 300ppi might not be enough
If you have a need to read text using CJK characters, your best bet
is to just look at a phone with a 1080p display yourself, hold it the way you
normally hold your phone, and see how it feels for you. However, if you stick
with latin-based characters, it's equally likely that trying to distinguish
between two screens will just result in your
brain playing tricks on you.
Ultimately, your phone choice is up to you and none of them are
particularly bad. However, the higher up the ppi in phones get, the more
questionable the benefit is. Even if you feel a tangible benefit to a 1080p
display in a 5" phone, it won't stop there. LG, for example, recently
showed off a 5.5" display with a mind-boggling 538ppi. Arguments about
viewing distances, special characters, and "retina" definitions
aside, there's an upper limit for phone displays and we're straddling that line
now. Chances are for most consumers, worrying about battery life and
performance should be a much higher priority.
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